![]() ![]() That are not necessary, including the CPU and the WiFi hardware. Is sleeping, the system tries to shut off any of the phone's features Quote from Android docs:īecause the Android system tries to conserve battery while the device Basically, Android 4.4+ introduces many new power management features and one of them includes shutting the CPU down while the screen is off. I'm not sure if this is the issue you're all facing now, but it fixes mine. UPDATE: I've filed a bug against Android: Īlright, I've found the solution. I know Android 4.4 just got released, but hopefully someone out there can help! Thanks. Note that, when the clip finishes early, if I try to go back and play the clip again it finishes playing the clip entirely the second time. I'm able to reproduce it almost 30% of the time. This is only happening on the Nexus 5 and it's happening on some clips at random. With about 1 - 5 seconds left in the clip, the OnCompletionListener.onCompletion() method is called by MediaPlayer. It seems to actually be happening near the end of the clip. UPDATE: So I was able to reproduce the issue on my Nexus 5. Is anyone else noticing this issue? Seems to be happening to some users, but I'm unable to reproduce on my own Nexus 5. Not sure if the changes with respect to Loudness ( ) in 4.4 has broken something. On Nexus 5, the MediaPlayer randomly stops playing. Package app is streaming audio fine on all devices except Nexus 5. Run the application and choose a running android device and install the application on it and verify the resultsįollowing is the content of the modified main activity file src/MainActivity.java. Modify the res/layout/activity_main to add respective XML componentsĬreate a new folder under MediaPlayer with name as raw and place an mp3 music file in it with name as song.mp3 Modify src/MainActivity.java file to add MediaPlayer code. You will use Android studio IDE to create an Android application under a package. To experiment with this example, you need to run this on an actual device to hear the audio sound. It creates a basic media player that allows you to forward, backward, play and pause a song. Here is an example demonstrating the use of MediaPlayer class. ![]() ![]() This method returns an array of track information This method takes an integer, and select the track from the list on that particular index This method sets the data source of audio/video file This method sets the up down volume for this player SetVolume(float leftVolume, float rightVolume) ![]() This method releases any resource attached with MediaPlayer object This method returns the total time duration of song in milliseconds This method returns the current position of song in milliseconds This method takes an integer, and move song to that particular position millisecond This method just returns true/false indicating the song is playing or not Its syntax is given below.Īpart from the start and pause method, there are other methods provided by this class for better dealing with audio/video files. In order to start music from the beginning, you have to call reset() method. If this method is called again after the pause() method, the music would start playing from where it is left and not from the beginning. On call to start() method, the music will start playing from the beginning. Once you have created the Mediaplayer object you can call some methods to start or stop the music. You have to make a new folder under your project with name raw and place the music file into it. The second parameter is the name of the song that you want to play. MediaPlayer mediaPlayer = MediaPlayer.create(this, R.raw.song) This method returns an instance of MediaPlayer class. In order to use MediaPlayer, we have to call a static Method create() of this class. One of this way is through a class called MediaPlayer.Īndroid is providing MediaPlayer class to access built-in mediaplayer services like playing audio,video e.t.c. Android provides many ways to control playback of audio/video files and streams. ![]()
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